Nation War »

Winning & Losing

Winning and Losing



In a Nation War, the two most important factors are Resurrection Towers and the score. If one Nation can take over the enemy's base and destroy all of their Resurrection Towers, they can keep their enemy from respawning. Once there is nowhere left to respawn, the Nation would just have to hunt down the final surviving enemy warriors and they will have won.

If neither team can control the whole map, victory can only be determined by score. The scores (as shown on the top right corner of the screen) increase by doing one of the following:
  • Successfully killing an opponent
  • Occupying the Legacy Core of the opposing Nation’s base or a neutral outpost
  • Destroying the opposing Nation's Sage's Ensign
  • Destroying an opposing Nation's Force Tower
  • Destroying the Legacy Guardian at the opposing Nation's base or a neutral outpost
  • Destroying the Legacy Barrier at the opposing Nation's base or a neutral outpost

If one Nation can reach the maximum score for the game, the Nation War will instantly end. If time runs out and neither team has reached the maximum score, the team with the higher score - including score taken from the HP of the undestroyed Force Towers they control at the end of the War - will be the winners.

Rewards



After the Nation War is over, the participants all receive rewards of Alz and items relative to how much they helped their Nation in the War. All warriors who kill at least one enemy will receive a Core Cube which, when right-clicked, will produce a Core. Warriors also receive a number of Alz equal to their contribution to their Nation's efforts but, if they want, they can trade the Alz in for more Core Cubes. Items received at the end of a War will be sent to the participants' mail box when they go back to the Lobby (by pressing the L key).

If the war was a Mission Nation War, however, every member of the Nation that wins – including members who were not in the Nation War – receives some special rewards. For seven days after the War is over, drop rates, experience, and skill experience in specific fields and mission dungeons will increase. Premium Item users also get an extra bonus – a Warp Point that will become activated at the entrance to specific fields and Mission Dungeons.
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